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Mac RumorsMay 01, 2024
Will the New iPad Pro Really Have the M4 Chip?
While Apple's upcoming iPad Pro models have been expected to feature the M3 chip for over a year, recent reports have unexpectedly suggested that the new devices will instead feature the as-yet-unannounced M4 chip.


EngadgetMay 01, 2024
May's PlayStation Plus games include Ghostrunner 2 and the modern classic Tunic
The bad news? It's the beginning of the month, so rent is due. The good news? Sony just revealed the PlayStation Plus games lineup for May, and there are some serious standouts. The lineup includes Ghostrunner 2, Tunic, Destiny 2: Lightfall and EA Sports FC 24. Most of these games are available for both PS4 and PS5, except Ghostrunner 2 which is only for PS5 players.

So let's start with Ghostrunner 2. It's a brutally difficult, yet consistently engaging, first-person slasher with a fast-paced traversal mechanic that recalls games like Mirror's Edge. You will die often, our reviewer died 164 times on one level, and you are likely to love every second of it. Perishing isn't that big of a deal, as there are checkpoints just about everywhere and you can respawn instantly with the press of a button. It's also a blast, offering a "satisfying gameplay loop that's hard to walk away from."

Tunic is somehow both critically-acclaimed and underrated. This top-down isometric adventure


EngadgetMay 01, 2024
Explore Starfield's barren planets at 60 fps on Xbox Series X starting this month
Starfield, the excellent Digipick puzzle game surrounded by 80 hours of sci-fi mediocrity, is getting a performance update on Xbox Series X that unlocks frame rates above 30 fps. Starfield's May update adds the option to target 30 fps, 40 fps, 60 fps or an uncapped frame rate — for displays that support VRR running at 120hz. Displays without VRR will have the choice of 30 fps or 60 fps. 

The May update also includes the ability to prioritize visuals or performance at each frame rate target. Visuals mode means the game will do its best to maintain a high resolution and full detail in lighting, special effects and NPCs, while performance lowers the resolution and clarity of those same details. Of course, both modes adjust the game's base resolution alongside heavy on-screen action. 

Bethesda recommends performance mode when playing at 60 fps and above. For Xbox Series X players with 120hz VRR displays, Starfield's settings now default to 40 fps, prioritizing visuals.

The May 1 display updates bring the Xbox Series X version of Starfield closer to its PC counterpart in terms of customization options. The Xbox Series S edition remains capped at 30 fps. This is the version I played when I reviewed Starfield last year, and while a frame rate upgrade won't make the game less bland, its combat scenes would definitely benefit from a boost to 40 fps, at least. It's a shame that the most popular Xbox Series console isn't seeing any frame rate love in today's update.


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