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Apple's next entry-level iPad is expected to gain the A18 chip, a change that appears modest on paper but would enable Apple Intelligence on the company's most affordable tablet for the first time.
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Apple still hasn't officially announced a foldable iPhone, but the rumor mill hasn't slowed down. Over the past few months, analysts, supply-chain watchers and leakers have continued to sketch out what Apple's first folding phone might look like and when it could finally arrive. Most signs still point to a late-2026 debut, though plenty could change between now and then.
As always with unreleased Apple hardware, nothing here is confirmed. Plans can shift, features can be reworked and timelines can slip. Still, the volume and consistency of recent reporting gives us a better sense than ever of how the so-called iPhone Fold could take shape.
Below, we've rounded up the most credible rumors so far, and we'll keep this guide updated as new details emerge.
When could the iPhone Fold launch?Rumors of a foldable iPhone date back as far as 2017, but more recent reporting suggests Apple has finally locked onto a realistic window. Most sources now point to fall 2026, likely alongside the iPhone 18 lineup.
Mark Gurman has gone back and forth on timing, initially suggesting Apple could launch "as early as 2026," before later writing that the device would ship at the end of 2026 and sell primarily in 2027. Analyst Ming-Chi Kuo has also repeatedly cited the second half of 2026 as Apple's target.
Some reports still claim the project could slip into 2027 if Apple runs into manufacturing or durability issues, particularly around the hinge or display. Given Apple's h
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It's been less than three months since we got our first look at Control Resonant, the sequel to Remedy's mind-bending, third-person adventure that introduced us to Jesse Faden and the Federal Bureau of Control. At today's State of Play event, we got to see the first extended bit of gameplay from Control Resonant — and the combat looks as inspired as ever, though the setting is completely new.
As we learned in December, the next Control games doesn't focus on Jesse Faden; instead, you'll primarily play as her brother Dylan who Jesse was trying to find for much of the first game. Dylan's out in a warped version of New York City trying to track the game's Resonant creatures that are responsible for whatever calamity has taken place. We knew this already, but the change of setting from the Bureau of Control building into the more open city setting should go a long way towards making this game feel fresh.
Dylan's capabilities are also completely different than what we saw from Jesse in the original. There's a much bigger emphasis on melee combat, as Dylan has a shapeshifting weapon called the Aberrant. You can switch from hammer to blades to other various forms, much in the way that Jesse's firearm in the first game could morph between different types of guns.
But the thing that stood out the most to me in the brief preview was the way that NYC completely disobeyed the laws of physics. Buildings and streets would just head into
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