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Into this fractious and uncertain landscape lands the Asus ROG Xbox Ally handheld, and its more souped-up version, the ROG Xbox Ally X. Launching later this week at $600 and $1,000, respectively, these gadgets are some major firsts for Microsoft. They're the first Xbox portable devices, even if their claim to being "Xboxes" is mostly a matter of marketing. They're the first post-Steam Deck portable gaming PCs made explicitly in cooperation with Microsoft and Xbox, though Asus has made two generations before them. And they're the official debut of the Xbox Fullscreen Mode, Microsoft's answer to the Steam Deck user interface.
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But as some reviewers have noted, the boosts from DLSS aren't always as impressive in real life as they are in marketing materials. And it's often less powerful systems—like gaming laptops—that see the most modest benefits. So, I decided to test it out myself.
Here are my Nvidia DLSS 4 results on a gaming laptop. Keep reading for the exact laptop I used and the various gains (or lack thereof) I saw in a handful of different high-profile games.
The laptop I used for these tests
When Nvidia boasted about the awe-inspiring eight-fold improvement in Cyberpunk 2077 performance, those tests were done under ideal conditions. According to the fine print, it was achieved on a PC with an RTX 5090 at 4K resolutions with all the graphical bells and whistles turned on, and in DLSS performance mode.
But that's far from your typical gaming PC. Most modern gaming PCs are budget laptops—like the Lenovo LO
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Price When Reviewed
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Price When ReviewedPrice depends on configuration. Packages start at $199. As tested:
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