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Apple has several hardware releases in the pipeline, but will we see any of them unveiled at this year's Worldwide Developers Conference?
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Apple's 2026 Worldwide Developers Conference is just days away, and it's going to be an interesting event because it will give us a look at Apple's AI plans. We'll see how Apple is going to compete with OpenAI, Anthropic, and Google in the months to come with an AI version of Siri and new AI features for its apps.
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Bloomberg's Mark Gurman has published his WWDC preview ahead of Monday's keynote, and while almost all of the iOS 27 features he covers have already made the rounds, there are a couple of details worth highlighting.
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Scientists are building autonomous robotic labs powered by artificial intelligence. The goal, they say, is for these robots to take over human researchers' most laborious, time-consuming tasks.
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Apple's big week for developers is just around the corner, and that means WWDC 2026 will also be giving everybody else their first peek at what Apple has in store for iOS 27, macOS 27 and more later this year.
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But as some reviewers have noted, the boosts from DLSS aren't always as impressive in real life as they are in marketing materials. And it's often less powerful systems—like gaming laptops—that see the most modest benefits. So, I decided to test it out myself.
Here are my Nvidia DLSS 4 results on a gaming laptop. Keep reading for the exact laptop I used and the various gains (or lack thereof) I saw in a handful of different high-profile games.
The laptop I used for these tests
When Nvidia boasted about the awe-inspiring eight-fold improvement in Cyberpunk 2077 performance, those tests were done under ideal conditions. According to the fine print, it was achieved on a PC with an RTX 5090 at 4K resolutions with all the graphical bells and whistles turned on, and in DLSS performance mode.
But that's far from your typical gaming PC. Most modern gaming PCs are budget laptops—like the Lenovo LO
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