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The new Studio Display XDR features a mini-LED display with up to a 120Hz refresh rate, but you'll need a newer Mac to get support for the full 120Hz.
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After a long, cold winter, the vernal equinox heralds the arrival of spring in the Northern Hemisphere. But have you heard the myth about balancing an egg on its end?
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This is your step-by-step guide to creating distilled water at home for regular use or emergencies.
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Anthropic is aiming to lure customers from ChatGPT and Gemini with a new memory import tool that's available to free users as of today. Conversations and memories from other AI providers can be imported into Claude, so new users will not need to start from scratch.
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Welcome to our latest roundup of what's going on in the indie game space. It's Steam Next Fest week, with literally thousands of demos for upcoming games for us to dive into. I'm trying to check out as many as I can before the event wraps up on Monday. However, I made a near-critical error in my planning: I opted to try the Raccoin demo first. I could and would have happily played that all week.
This is a coin-pushing roguelike deckbuilder that adopts the format of Balatro. To progress, you need to earn a certain number of points and the target increases each round. Every three rounds there's a sort-of boss — a few coins that negatively impact your game until you can get rid of them. After every round, you'll go to a shop to buy and sell special coins and other upgrades. As you might expect with this type of game, finding ways to boost the points you can score from each coin is how to win.
On my first successful run, I found a way to electrify the coins (which boosts their score) by charging them and use passive abilities and special coins to spread and amplify the effect. Then I was able to replicate a special coin that pulls all other nearby coins into a cyclone — having the water-based coins in there helped to spread the electrical effect between other coins. There were a few rounds in which I didn't even have to do anything. The cyclones just dumped enough coins over the edge for me.
This was only the first way I've figured out how to break the game. Six hours in, I'm eager to find man
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