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EngadgetFeb 20, 2026
Google Play used AI to help block 1.75 million bad apps in 2025
Google has announced that with the help of AI, it blocked 1.75 million apps that violated its policies in 2025, significantly down from 2.36 million in 2024. The lower numbers this year, it said, are because its "AI-powered, multi-layer protections" are deterring bad actors from even trying to publish bad apps.

Google said it now runs more than 10,000 safety checks on every app and continues to recheck them after they're published. Its use of the latest generative AI models helps human reviewers discover malicious patterns more quickly, it added. The company also blocked 160 million spam ratings, preventing an average 0.5-star rating drop for apps targeted by review bombing. Finally, Google stopped 255,000 apps from gaining excessive access to sensitive user data in 2025, down from 1.3 million the year before. 

Meanwhile, Google Play Protect, the company's Android defense system, sniffed out over 27 million new malicious apps, either warning users or preventing them from running. The company added that Play Protect's enhanced fraud protection now covers 2.8 billion Android devices in 185 markets and blocked 266 million risky "side-loading" installation attempts. 

"Initiatives like developer verification, mandatory pre-review checks, and testing requirements have raised the bar for the Google Play ecosystem, significantly reducing the paths for bad actors to enter," the company said its blog. "This year, we'll continue to invest in AI-driven defenses to stay ahead of emerging threats and equip Android developers with the tools they need to build apps safely."

Google has steadfastly justified its relatively high fees on app purchases and subscriptions by touting its investments in app safety. However, its Play store has been under pressure from regulators in Europe a


Mac RumorsFeb 20, 2026
Rumored Colors for Low-Cost MacBook Were Originally Tested for 2022 MacBook Air Redesign
Apple tested color options for the 2022 MacBook Air redesign that are said to be similar to the finishes planned for its forthcoming low-cost MacBook, according to a Chinese leaker.


eWeekFeb 20, 2026
Sam Altman Calls China's AI Rise ‘Remarkable' as Global Tech Race Heats Up
Sam Altman calls China's AI progress remarkable now as a price war squeezes margins, pushing OpenAI to explore Instagram-style ads in ChatGPT.

The post Sam Altman Calls China's AI Rise ‘Remarkable' as Global Tech Race Heats Up appeared first on eWEEK.



Mac RumorsFeb 20, 2026
iPhone Fold: Launch, Pricing, and What to Expect From Apple's Foldable
Apple is expected to launch a new foldable iPhone this year, based on multiple rumors and credible sources. The long-awaited device has been rumored for years now, but signs increasingly suggest that Apple will release its first foldable device in 2026.




EngadgetFeb 19, 2026
Meta's metaverse is going mobile-first
Meta is formally sectioning off Horizon Worlds, the closest thing it has to a metaverse, from its Quest VR platform, according to a new blog post from Samantha Ryan, Meta's VP of Content, Reality Labs. While the decision runs counter to Meta's original plan to own an immersive virtual world that could serve as the future home for all online interaction, it fits with the recent cuts it made to its costly Reality Labs division, and Mark Zuckerberg's public commitment to focus the company on AI hardware like smart glasses going forward. 

"We're explicitly separating our Quest VR platform from our Worlds platform in order to create more space for both products to grow," Ryan writes in the blog post. "We're doubling down on the VR developer ecosystem while shifting the focus of Worlds to be almost exclusively mobile. By breaking things down into two distinct platforms, we'll be better able to clearly focus on each."

Meta has been developing mobile and web versions of Horizon Worlds in parallel with its VR app since at least 2023. Switching Worlds to being a mobile-first software platform isn't good for VR diehards, but it does make it a more natural competitor to something like Roblox or Fortnite, which also offer user-created and monetizable worlds and games.

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