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Horizon Worlds, Meta's first pass at a metaverse, will be inaccessible via virtual reality headset after June 15, 2026. The company shared plans to separate Horizon Worlds from Quest VR platform and focus exclusively on the smartphone version of the app in February, and now in a new post on its community forums, Meta detailed when the VR version of Horizon Worlds will be deprecated.
By March 31, Meta says individual Horizon Worlds and Events will no longer be listed in the Quest's Store and headset owners will be unable to visit worlds like "Horizon Central, Events Arena, Kaiju and Bobber Bay." Then, after June 15, the app will be removed from Quest headsets and worlds will be completely unavailable to visit in VR. From that point on, the easiest place to visit Horizon Worlds will be in the Meta Horizon app for iOS and Android.
Additionally, Hyperscape Capture, a recently added beta feature that allows Quest headset owners to capture, share and visit each other in detailed 3D scans of real-life locations, is also being removed from Horizon Worlds. Meta says users will still be able to capture and view Hyperscapes, "but sharing, inviting, and co-experiencing Hyperscapes with others will no longer be supported."
While Meta's original blog detailing its 2026 VR strategy left
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Apple today released the first Background Security Improvement (BSI) update, replacing the rapid security updates that it used to seed out a few years ago. The first BSI updates address a WebKit vulnerability that could allow maliciously crafted web content to bypass Same Origin Policy. There's a macOS Tahoe 26.3.1, iOS 26.3.1, and iPadOS 26.3.1 BSI update, as well as a ?macOS Tahoe? 26.3.2 BSI update exclusive to the MacBook Neo.
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Google is bringing Personal Intelligence to all Google Gemini users starting today, after testing the feature with its paid plans. Personal Intelligence allows Gemini AI to provide personalized responses based on information pulled from connected Google apps like Gmail, Google Photos, YouTube, and more.
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You can sum up the gamer response to NVIDIA's DLSS 5 announcement with the ever-relevant Fallout 4 meme: "Everyone disliked that." Across social media and Reddit last night, I couldn't find anyone who's genuinely positive about the potential for DLSS 5, which uses AI to add "photorealistic" lighting and materials to in-game models and environments. Instead, it's mostly complaints about the feature being another avenue for AI slop. And you know what? I agree.
It's not unusual to see gamers being reflexively angry about new technology on the internet, especially when it's being pitched by NVIDIA as the "biggest breakthrough in computer graphics" since its RTX 20-series GPUs arrived in 2018 with real-time ray tracing. There was plenty of suspicion around DLSS's original AI upscaling model, as well as the "fake" frames generated by later iterations. But the few demos we've seen of DLSS 5 basically look like "yassified" AI filters for popular games.
Leon and Grace from Resident Evil: Requiem have more distinct facial and hair detail, but they look a bit too slick. There are more wrinkles o
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Accessory maker Spigen this week expanded its lineup of case options that are designed to look like vintage Apple Macs. The clever new Classic LS AirPods Pro 3 Case resembles a the iconic Apple Macintosh mouse, so it goes well with Spigen's Mac-style iPhone cases.
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Repair site iFixit today took apart the iPhone 17e, which is the new low-cost iPhone that Apple launched last Wednesday. The ?iPhone 17e? is almost identical to the iPhone 16e in design, but it does include a MagSafe back panel that supports ?MagSafe? and faster Qi charging than the iPhone 16e.
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Apple today introduced the second-generation version of its over-ear AirPods Max headphones, and some of the software requirements in the fine print give us some insight into when Apple's iOS 26.4 update will be released to the public.
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Microsoft has unveiled Copilot Health, an AI-powered tool it claims can help make sense of your medical records, health history and fitness data from wearables, should you grant it access to that information. The company said it will be in a "separate, secure space" in the Copilot app and that the idea is to help provide you with more context and insights so you can ask your doctor the right questions when you see them.
Copilot Health is designed to help you better understand your medical information as a whole, Microsoft says. It is not "intended to diagnose, treat or prevent diseases or other conditions and is not a substitute for professional medical advice," the company pointed out in a blog post.
The tool can pull in activity, fitness and sleep data from more than 50 devices, including Apple Watch, Oura and Fitbit. Through HealthEx, it can access health records that include visit summaries, medication details and test results from more than 50,000 hospitals and provider organizations in the US. It can tap into lab test results from Function, should you allow it to do so.
Copilot Health can take all those details and apply "intelligence to turn them into a coherent story," such as helping you pinpoint the reasons why you don't sleep too well, the company suggested. It can access real-time provider directories in the US to help users find clinicians based on factors like location, specialty, spoken languages and insurance coverage.
Microsoft says that, across AI-powered consumer products li
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